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INI File  |  2005-09-14  |  2KB  |  82 lines

  1. [preset00]
  2. fRating=2.000000
  3. fGammaAdj=2
  4. fDecay=0.981
  5. fVideoEchoZoom=1.047463
  6. fVideoEchoAlpha=0
  7. nVideoEchoOrientation=0
  8. nWaveMode=3
  9. bAdditiveWaves=0
  10. bWaveDots=1
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=1
  14. bTexWrap=0
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=1
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.9
  22. fWaveScale=2.905229
  23. fWaveSmoothing=0.6
  24. fWaveParam=-0.3
  25. fModWaveAlphaStart=0.75
  26. fModWaveAlphaEnd=0.95
  27. fWarpAnimSpeed=1
  28. fWarpScale=2.853
  29. fZoomExponent=2.630064
  30. fShader=0
  31. zoom=1.031
  32. rot=0
  33. cx=0.5
  34. cy=0.5
  35. dx=0
  36. dy=0
  37. warp=0
  38. sx=1
  39. sy=1
  40. wave_r=0.6
  41. wave_g=0.6
  42. wave_b=0.6
  43. wave_x=0.5
  44. wave_y=0.5
  45. ob_size=0
  46. ob_r=0
  47. ob_g=0
  48. ob_b=0
  49. ob_a=1
  50. ib_size=0.01
  51. ib_r=0.25
  52. ib_g=0.25
  53. ib_b=0.25
  54. ib_a=0
  55. nMotionVectorsX=24.986328
  56. nMotionVectorsY=20.03064
  57. mv_dx=0.064545
  58. mv_dy=0.109009
  59. mv_l=0.035858
  60. mv_r=0.816156
  61. mv_g=0.098993
  62. mv_b=0.816156
  63. mv_a=0
  64. per_frame_1=wave_r = wave_r + 0.400*( 0.60*sin(0.933*time) + 0.40*sin(1.045*time) );
  65. per_frame_2=wave_g = wave_g + 0.100*( 0.60*sin(0.900*time) + 0.40*sin(0.956*time) );
  66. per_frame_3=wave_b = wave_b + 0.100*( 0.60*sin(0.910*time) + 0.40*sin(0.920*time) );
  67. per_frame_4=mv_r = wave_r;
  68. per_frame_5=mv_b = wave_b;
  69. per_frame_6=mv_g = wave_g;
  70. per_frame_7=q8 =oldq8+ 0.0003*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps);
  71. per_frame_8=oldq8 = q8;
  72. per_frame_9=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*0.96+1.3);
  73. per_frame_10=q5_residual = equal(bass_thresh,2)*0.0064*sin(q8*5) + (1-equal(bass_thresh,2))*q5_residual;
  74. per_frame_11=q6_residual = equal(bass_thresh,2)*0.0048*sin(q8*6) + (1-equal(bass_thresh,2))*q6_residual;
  75. per_frame_12=dx=q5_residual ;
  76. per_frame_13=dy=q6_residual ;
  77. per_frame_14=q1 = 0.03*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps);
  78. per_frame_15=monitor = q1;
  79. per_frame_16=mv_a = bass-1.2;
  80. per_pixel_1=zoom = 0.9 + 0.1*q1 + rad*0.1;
  81. per_pixel_2=zoomexp = 2*zoom;
  82.